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Waters Edge Gyms — Optimal Walking Route

The Waters Edge development in Vineyard — trail pavilions and playgrounds. Exact shortest walking order on real path-network distances (BRouter), solved with Held–Karp and confirmed by exhaustive brute force. Every gym within ~1 km is plotted in red for context — zoom out to see them all.

Gyms routed
7
+47 plotted, not routed
Loop
2.41 km
≈ 30 min @ 3 mph
Line
1.39 km
≈ 17 min, saves 1023 m
Search rank
#12
PG-area route search, 2026-07-09
Gyms / hour
14 / 7
30 / 60-min spawn cycles — a gym counts once per cycle (loop)
Avg leg
231 m
between consecutive gyms (line)
Legs
100–386 m
shortest · longest (line)
Climb
↑0 · ↓2 m
elevation gain / loss along the line

    routed walking path   routed gym   gym not on route   pokéstop   start / endpoints   80 m reach   scroll to zoom · drag to pan · double-click to reset

    Loop or line? The loop returns to the start; start at any gym — numbering is anchored at Lakefront Basketball Court for reference. The line runs Waters Edge Club House → Vineyard Beach Trail Pavilion #1 and saves 1023 m over the loop.

    Verified. Every leg of this route was checked against the actual path network and OpenStreetMap: distances are accurate to within a few meters and all street crossings land on marked or intersection crosswalks. The one thing to know on foot is that the loop crosses the divided Main Street twice near the clubhouse (over and back), both times at marked crosswalks, and the playgrounds sit a short walk across the grass from where the paved path passes.

    Origin. Found as rank #12 in the PG-area route search: closed loops hitting 7+ gyms in a 30-minute walk, searched across a 10 km radius.

    Method. Distances are the per-pair minimum of BRouter's hiking-mountain and shortest profiles plus a metric-closure pass. Gym data: PokeScrapper capture through 2026-07-07. Buildings and paths: OpenStreetMap.